That headline almost attracts anybody, right? :) A few weeks ago the Dutch C64-party X’2008 took place and saw some very technically impressive releases. The winning demo by Booze Design is the new favourite demo of the C64-demoscene, because it is a 15 minute masturbation in coder brilliance. (part1@youtube) Also, the music possibilities of the C64 has taken a big leap forward. Fanta released a song with 4 channels of 8-bit samples and 2 channels of ‘traditional’ synthetic channels. (mp3) Normally the C64 only plays 3 channels of synthetic sounds. The code magicians behind it is Soundemon and The Human Code Machine (nice name!), who also released a demo called Vicious Sid. This one also plays Amiga MOD-music, but there is a part where the music is made by the graphic chip, VIC! The screen shows lines that produce a sound of Soundemon singing with his choir. (mp3) The funny thing is that all these revolutionary music techniques are used to play italo disco-ish music. I personally like it a lot, but there is something quite funny about coding something ultracomplex to play italo disco. :) I will return to these new techniques in a future post.
For now, I would like to contrast these coder porn with some noise porn aswell. Yesterday there was a very refreshing C64-demo released by the Australian coder/musician/graphician A Life in Hell: Fuck The Scene. In many ways it breaks with the flows of the demoscene since it has chunky graphics and dirty glitches. It does include some pretty complex code that appealed to many people, but I like trash style! So noisy and great. While we’re at it, here are 3 other tips for demoscene stuff that is noisy rather than flowing. (any tips is much appreciated)
PWP – Robotic Liberation (Vic20 2006) youtube
Booze Design – Industrial Breakdown (C64 2003) exe
Satori – Trashtank (PC 2002?) exe/mpg
…and just to have something easily clickable in all this nerdery, I embed PWP’s Vic20-demo Robotic Warrior from 2003.
July 6, 2009 at 5:45 pm |
[…] with SounDemon, the Sound Chip Hacker By chipflip In November last year I wrote a post about playing music with the graphic (VIC) chip of the C64, aswell as combining 4 channel Amiga […]
November 1, 2009 at 10:39 pm |
[…] of art but constantly referring to their basis of creation. Also, I enjoyed recently reading your (chipflip-)comment on “Fanta in Space”. Insane chip hacking of the C-64 hardware to play an italo disco […]
June 27, 2011 at 6:49 pm |
[…] perspective, occasionally with some ideas from cultural studies. New effects typically reference “oldschool” elements to make it graspable. It’s not a virtual and limitless digital “freedom” where […]